Monthly Archives: August 2012
First and foremost: I will be linking to a webpage that has a video on it. The video is not safe for work. If you don’t want to watch it, or you can’t at the moment, well, I can’t explain what is happening in any rational format. I’ll try. But for the full effect, watch the video.
Here it is. A little way down the page, before the pictures. Watch the video before anything else.
Then read on I guess. If you haven’t drowned yourself already.
The Fall of Hyperion concludes the events begun in Hyperion, and it is an excellent novel.
We open on a new character, who is actually only kind of new. This time, instead of the pilgrims telling tales on their way to the Time Tombs, a cybrid modeled after John Keats is spying on them through his connection to the other cybrid of Keats that is now just a program in a closed shunt in Brawne Lamia’s head.
The first song is a good choice for a first song. It eases me into the album, with a nice rolling action between the drumbeats and what sounds like synth-bass beats. It has some sparse piano notes in it too, I’m always into that.
The second song, “You Can Call Me On”, has a nice tapping stagger to it. It’s like robots playing with metronomes.
Oh, how I love Good Old Games! They bring me all kinds of old games that I used to play for half an hour and then forget about. But now I can finish them! And complain about them!
So GOG has the Atomic Edition of Duke Nukem 3D. The game is broken up into four scenarios, all of them linked together loosely.
In short: these games are excruciating to play and irritating to listen to, but some of the settings and mechanics are still important. We can learn from this game. There were moments where I had fun.
Simple version – Hyperion is one of the best science fiction novels I have ever read.
Humans have scattered across the galaxy. Earth was destroyed in the “Mistake of ‘38”. We expanded all over the place, first in spaceship that used the ‘Hawking drive’ to get places. Once we got to places, we constructed farcasters – basically portals that connected the settled worlds. Existing alongside or perhaps within the farcaster system is the datasphere (as far as I can tell, it’s a mix of the present day internet and the metaverse from Neal Stephonson’s Snow Crash.
The Shrike is a jerk who sucks. (Source)
I keep returning to Blood Red Shoes’ album Box of Secrets. It is jam-packed with teenage angst, and a high energy level. It’s great.
Here’s one of my favorites:
Instead of solving any of the mysteries presented by Startide Rising, we are brought to the planet of Garth and introduced to a bunch of new characters.
It’s that time again! A friend brought me this 40. Free beer!
I downloaded the demo for Age of Decadence. Here’s what I thought.
I was frustrated. Age of Decadence is a soon-to-be RPG, in the style of Fallout – the original Fallout, not the new bullshit first-person shooter ones. I’m a big fan of Fallout. It holds up. I played Fallout a year or two ago, and it was still fun.
Age of Decadence (AoD from now on) seems to have taken away some of the wrong lessons. But they sure got some things right.